112 lines
4.2 KiB
Rust
112 lines
4.2 KiB
Rust
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use anyhow;
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use toml;
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use tokio;
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use log::*;
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use serde::{Serialize, Deserialize};
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use matrix_sdk::{
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Client,
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config::SyncSettings,
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room::Room,
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ruma::OwnedDeviceId,
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ruma::api::client::uiaa,
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ruma::events::room::member::StrippedRoomMemberEvent,
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};
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#[derive(Serialize, Deserialize, Debug)]
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struct TomlConfig {
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homeserver: String,
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username: String,
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display_name: String,
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password: String,
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}
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#[tokio::main]
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async fn main() -> anyhow::Result<()> {
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// init logging
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tracing_subscriber::fmt::init();
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let config = load_config();
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let client = Client::builder()
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.homeserver_url(&config.homeserver)
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.handle_refresh_tokens()
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.build()
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.await?;
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// try login
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client
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.login_username(&config.username, &config.password)
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.initial_device_display_name(&config.display_name)
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.send()
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.await?;
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info!("Logged in successfully!");
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info!("server: '{}', username: '{}', display name: '{}'", &config.homeserver, &config.username, &config.display_name);
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// sync client once so we get latest events to work on before we continue
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client.sync_once(SyncSettings::default()).await?;
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info!("Deleting old encryption devices");
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let current_device_id = client.device_id().expect("Failed to get device ID");
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let old_devices: Vec<OwnedDeviceId> = client.devices().await?.devices.iter().filter(|d| d.device_id != current_device_id).map(|d| d.device_id.to_owned()).collect();
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// Deleting these devices needs "user interaction" or something, so we just send password again
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// and it works :D
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if let Err(e) = client.delete_devices(&old_devices, None).await {
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if let Some(info) = e.uiaa_response() {
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let mut password = uiaa::Password::new(
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uiaa::UserIdentifier::UserIdOrLocalpart(&config.username),
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&config.password,
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);
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password.session = info.session.as_deref();
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client
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.delete_devices(&old_devices, Some(uiaa::AuthData::Password(password)))
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.await?;
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}
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}
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info!("Finished deleting old encryption devices");
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info!("Rejecting stale invites");
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for room in client.invited_rooms() {
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room.reject_invitation().await.unwrap_or_default();
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}
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info!("Finished rejecting stale invites");
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// Add handler to deal with new room invites
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// TODO: Add code to filter rooms and only accept invites for rooms in config file
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client.add_event_handler(|ev: StrippedRoomMemberEvent, room: Room, client: Client| async move {
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info!("Processing room member event, room type: {:?}", room.room_type());
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if let Room::Invited(invited_room) = room {
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let room_name = ev.content.displayname.unwrap_or(String::from(""));
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let is_dm = ev.content.is_direct.unwrap_or(true);
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let is_bad_room = is_dm || invited_room.is_space() || room_name.is_empty();
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info!("Got invite to room: '{}' sent by '{}'", room_name, ev.sender);
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if is_bad_room {
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info!("This room is probably a DM, ignoring!");
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if let Err(e) = invited_room.reject_invitation().await {
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warn!("Failed to reject invite with error: {}", e);
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}
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return ();
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} else {
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if let Err(e) = invited_room.accept_invitation().await {
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warn!("Failed to accept room invite with error: {}", e);
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}
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info!("Joining room!");
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if let Err(e) = client.join_room_by_id(invited_room.room_id()).await {
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warn!("Failed to join room with id: {} and error: {}", invited_room.room_id(), e);
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}
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}
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}
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});
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// Now keep on syncing forever. `sync()` will use the latest sync token automatically.
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info!("Starting sync loop");
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client.sync(SyncSettings::default()).await?;
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Ok(())
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}
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fn load_config() -> TomlConfig {
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// fuck error handling, it's too early in the program execution for that shit
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let config: TomlConfig = toml::from_str(&std::fs::read_to_string("./config.toml").unwrap()).unwrap();
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return config; // see, so clean!
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}
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